
Settlement Attack System can detect the workshop and attack marker for combat fun. The marker/cone are reset to the player position whenever the workshop is deployed.

For interior deployments and other worldspaces it is moved to the Commonwealth map center, so use the menu show/hide map mark option to find the workshop on a non Commonwealth map.Ī WorkshopAttackMarker is placed at the player with a grabbable traffic cone proxy that can be moved anywhere. It is not WorkshopParentScript registered to avoid corruptions from location changes, so actors can’t be recruited/assigned and it doesn’t produce daily resources.Ī Survival fast travel enabled map marker moves with the workshop in the Commonwealth exterior only. Anything can be built, except settlers and food. The workshop is external non settlement (WorkshopWorkbenchNonSettlement like the Airport) with a 5000 game unit build area radius. Yes it will work in interiors, Diamond City, NukaWorld. The only conditions that will stop a deployment are if no navmesh detected in front of the player to place on, or too close to an existing workshop (10K game units) build area. (4) Show/hide wild product build and craft recipes Install the mod at any time in any game to receive a regenerating activator in your AID inventory which will pop a menu to: Console modding permission The author uploaded this mod to and it is available for console users.Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You must get permission from me before you are allowed to use any of the assets in this file.

